Desert Eagle
Price: $650
Country of Origin: Israel
Caliber: .50 Action Express
Clip Capacity: 7 Rounds
Rate of Fire: N/A
Weight (Loaded): 1.8 kg
Projectile Weight: 19.4 grams
Muzzle Velocity: 1380 Feet/ Second
Muzzle Energy: 1650 Joules
Review: Most purchases pistol. Although it has a major flaw of only 7 rounds, each one of those could be fatal. Taking a point-blank hit by a .50 Desert Eagle will cause severe damage if not kill you. In a firefight, you will need to use extreme awareness of your ammunition. You can take more time to fire using a Desert Eagle because it will cause more damage than most other weapons, including automatic. Despite its close combat advantages, the Eagle is a very accurate long-range weapon. [Hint: If you should stumble upon an unaware sniper, be careful. I’d say 99% of all snipers buy a Desert Eagle to use close range.]
FN Five-Seven [Counter-Terrorist Weapon]
Price: $750
Country of Origin: Belgium
Caliber: 5.7 x 28mm
Clip Capacity: 20 Rounds
Rate of Fire: N/A
Weight (Loaded): 0.61 kg
Projectile Weight: 2 grams
Muzzle Velocity: 2345 Feet/ Second
Muzzle Energy: 465 Joules
Review: Although a favorite of mine, this gun really has no use in the game. Long range, no pistol can beat the 5-7’s aim. However, to kill someone you’ll need almost half of the guns’, large 20 round clips. Overall, this pistol has the most accuracy while having the least power.
Dual Beretta Elites [Terrorist Weapon]
Price: $800
Country of Origin: Italy
Caliber: 9mm Parabellum
Clip Capacity: 15 Rounds [Each]
Rate of Fire: N/A
Weight (Loaded): 1.15 kg [Each]
Projectile Weight: 8 grams
Muzzle Velocity: 1280 Feet/ Second
Muzzle Energy: 606 Joules
Review: Perhaps the weapon that yields the most “fun,” but these Berettas are highly inaccurate. Fifteen rounds in each gun, these pistols have the largest capacity by far and will win in any lengthy pistol fight. Despite using the same caliber rounds, the Beretta will yield more damage with a body shot than a Glock. Firing rapidly into a crowd will likely cause damage to everyone. [Hint: As with all non-automatic weapons, pistols only fire as fast as you can click. Most important with the Berettas, the fastest you can fire lead, the more of a chance you can damage your opponent.]
Shotguns:
Benelli M3 Super 90
Price: $1700
Country of Origin: Italy
Caliber: 12 Gauge
Clip Capacity: 8 Rounds
Rate of Fire: N/A
Weight (Loaded): 3.5 kg
Projectile Weight: 3.8 grams
Muzzle Velocity: 1250 Feet/ Second
Muzzle Energy: 2429 Joules
Review: Much improved in CS:S than in previous versions. Not only is the M3 effective close range, but now it can be used in long range combat. Point blank, an M3 round will cause severe damage, including kill you in a single shot. I’d recommend using shotguns only when the map is close-combat orientated. [Hint: If you’re in a firefight with a shotgun you’d better kill the user quickly, because his shells will last longer than your automatic weapon clip.]
Benelli SPAS Shotgun
Price: $3000
Country of Origin: Italy
Caliber: 12 Gauge
Clip Capacity: 7 Rounds
Rate of Fire: N/A
Weight (Loaded): 4 kg
Projectile Weight: 3.8 grams
Muzzle Velocity: 1250 Feet/ Second
Muzzle Energy: 2429 Joules
Review: The so-called “nOOb tube” has many downfalls. First, the 7 shells will fire so quickly that if you don’t hit your target the first time, you’ll likely not receive a second-chance. Second, unless you’re firing point-blank, you’re not going to deal much damage to anyone. As a result, this weapon is relatively useless in most situations.
Sub-Machine Guns [SMGs]:
Steyr TMP [Counter-Terrorist Weapon]
Price: $1250
Country of Origin: Austria
Caliber: 9mm Parabellum
Clip Capacity: 30 Rounds
Rate of Fire: 857 RPM
Weight (Loaded): 1.3 kg
Projectile Weight: 8 grams
Muzzle Velocity: 1280 Feet/ Second
Muzzle Energy: 606 Joules
Review: The Steyr TMP is rarely used in CS because many of the other, more expensive weapons provide more “pop.” However, if you need a silenced weapon, or just an accurate weapon, the TMP works well. While the TMP has a fairly accurate spray, you will need a few body hits before someone is killed.
H&K MP5
Price: $1500
Country of Origin: Germany
Caliber: 9mm Parabellum
Clip Capacity: 30 Rounds
Rate of Fire: 800 RPM
Weight (Loaded): 3.42 kg
Projectile Weight: 8 grams
Muzzle Velocity: 1132 Feet/ Second
Muzzle Energy: 637 Joules
Review: Of all the Sub-Machine Guns the H&K MP5 is the most widely used, and for good reasons. Unlike most other guns, when you point this weapon at an opponent and spray, you will notice that its accuracy will provide more body hits. However, it will take five or six hits to kill the other person.
H&K UMP
Price: $1700
Country of Origin: Germany
Caliber: .45 ACP
Clip Capacity: 25 Rounds
Rate of Fire: 600 RPM
Weight (Loaded): 2.27kg
Projectile Weight: 15.2 grams
Muzzle Velocity: 1002 Feet/ Second
Muzzle Energy: 625 Joules
Review: Probably the least used weapon in the game. This gun is more of a pistol with 25 rounds, with its high caliber rounds. If used like a pistol with single shots, the UMP can be deadly long-range. However, in close combat the UMP’s slow rate of fire doesn’t help its performance.
FN P90
Price: $2350
Country of Origin: Belgium
Caliber: .338 Lapua Magnum
Clip Capacity: 50 Rounds
Rate of Fire: 900 RPM
Weight (Loaded): 3 kg
Projectile Weight: 2 grams
Muzzle Velocity: 2345 Feet/ Second
Muzzle Energy: 465 Joules
Review: Relatively small accuracy grouping for a gun with such a high rounds per minute. For those who feel they run out of bullets too quickly in a firefight, this weapon is for you. This miniature Para has about twenty more rounds than the average gun, thus you will still be firing when the other is reloading. The P90 can also be used as support for team movement, much like the Para, but with better accuracy and cheaper cost.
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